AI Insights · Timothy · July 2022
Top 5 Puzzle RPG Apps Performance in Italy Q2 2022
Discover the top-performing Puzzle RPG apps in Italy for Q2 2022, including trends in downloads, revenue, and active users. Data sourced from Sensor Tower.
During the second quarter of 2022, the top 5 Puzzle RPG applications on a unified platform in Italy showcased varied performance levels in terms of weekly downloads, revenue, and active users. Here's a closer look at each app's trends.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw a significant fluctuation in weekly revenue, peaking at around $208K in late May and dipping to approximately $139K in early May. Weekly downloads exhibited a gradual increase, reaching about 3.3K by the end of June. Active user numbers remained relatively stable, averaging around 52K throughout the quarter.
Medieval Merge: Epic Adventure by Pixodust Aplicativos experienced modest weekly revenue, with a slight increase to around $770 by the end of June. Downloads showed a declining trend, starting from 5.8K at the end of March and dropping to about 1.9K by the end of June. Active users maintained a steady level, averaging close to 9.8K in the final week of June.
Best Fiends - Match 3 Puzzles from Seriously had a consistent weekly revenue, averaging around $5.5K to $6.3K. Downloads fluctuated slightly, reaching a peak of 2.8K in mid-April and then stabilizing around 1.5K in late June. The app's active user base showed a slight decline, averaging around 4.4K throughout the quarter.
Puzzle Combat: RPG Match 3 by Small Giant Games saw weekly revenue generally hovering around $15K to $20K. Downloads experienced a significant drop, starting from 3K at the end of March and falling to just 18 by the end of June. Active users also declined, averaging around 10.8K in the final week of June.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed varied weekly revenue, peaking at roughly $91K in late April and dipping to around $13.7K in late May. Downloads increased towards the end of the quarter, reaching about 3K in the last week of June. Active users remained strong, averaging around 76.8K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower.